Resident Evil Requiem is IMPRESSIVE on Switch 2
Quick Overview
Resident Evil Re:4 on the rumored Switch 2 is impressively competent, running smoothly at 60 FPS in portable mode and retaining the moody atmosphere and detailed environments of the original, despite missing ray tracing and exhibiting some minor visual compromises like muddier textures and frame rate dips during intense outdoor scenes.
Key Points: The port of Resident Evil Re:4 on the rumored Switch 2 is highly competent, running almost exclusively at 60 frames per second (FPS) in handheld mode. The Switch 2 version successfully retains the moody atmosphere and detailed environments, although textures appear slightly muddier compared to the PS5 version. Ray tracing is absent on the Switch 2, contributing to differences in lighting and reflections compared to the PS5. Frame rate fluctuations are noticeable, particularly during intense outdoor combat sequences, though interior performance remains smooth. The reviewer found the Switch 2 Pro controller superior for aiming compared to the standard Joy-Con analog sticks, which felt imprecise for crucial headshots. The game maintains many of the detailed environmental elements and collectibles present in the original, such as examinable notes and objects. Despite minor visual drawbacks, the reviewer concludes the Switch 2 port is absolutely worth the time for portable horror fans.
Context: This video provides a hands-on performance review and comparison of a leaked build of Resident Evil Re:4 running on the rumored Nintendo Switch 2 hardware against the PlayStation 5 version. The core focus is assessing how well this demanding, graphically intensive title translates to the next-generation portable console, specifically examining visual fidelity, performance metrics like frame rate, and control scheme usability.
Detailed Analysis
The analysis confirms that the rumored Nintendo Switch 2 hardware handles Resident Evil Re:4 remarkably well, achieving an un-capped frame rate that generally holds steady at 60 FPS during handheld play, especially in interior sections. The port preserves the game's signature moody atmosphere and intricate environmental detail, exemplified by the detailed tiling on the floor and intricate wooden paneling shown around 0:31. However, visual compromises exist when compared directly to the PS5 version, particularly in outdoor areas like the street scene at 0:33 where ray tracing is omitted, leading to less dynamic lighting and reflections. Textures appear noticeably muddier, and frame rates can dip during busy outdoor combat scenarios, such as the street fight shown around 2:17. The reviewer notes that the built-in refresh rate display of the Switch 2 (implied to be 60Hz) contributes to the smooth feel, even when dips occur. Furthermore, the reviewer notes that the Joy-Con analog sticks feel imprecise for demanding tasks like precise aiming required for headshots (3:35), suggesting that using the Pro Controller accessory would be preferable. Despite these technical sacrifices, the reviewer strongly suggests that for portability, the Switch 2 version is entirely worthwhile, as the core experience and environmental storytelling remain intact.