Google Glass: everybody’s least favorite wearable | Version History
Quick Overview
History views Google Glass favorably, concluding that while the execution had thousands of flaws, the product was directionally right about ambient computing, AR, and pictorial communications, concepts the tech industry spent the next decade pursuing.
Key Points: The initial thesis is that history looks very kindly on Google Glass because it was right about more things than people realized, despite having thousands of things it was wrong about. The project originated from Google X research led by Babak Parves, focusing on bio nanotechnology and the idea of having digital information without constantly staring down at screens, a pitch later used for the Apple Watch. The product was officially announced in April 2012 via a Google+ video titled 'One day dot dot dot,' followed by Sergey Brin wearing a prototype publicly shortly after. The June 2012 Google I/O keynote featured what the hosts called "the greatest live demo of all time," involving wing-suit divers streaming live footage from Glass to the event. The initial release was the Google Glass Explorer Edition, priced at $1,500, with a planned consumer product by 2014, and it immediately faced backlash, leading to the coining of the term 'glass holes' by October 2012. Key technical specifications for the Explorer Edition included a 640x360 display, a 5-megapixel camera, 16GB storage, and an advertised 'all day battery life' that reportedly only lasted five hours. The immediate public reception included bans in casinos and movie theaters, a woman receiving a ticket for driving while wearing it (equated to watching TV), and the development of a $300/month 'Anti-glass' facial recognition blocker app called Name Tag.
Context: This episode of Version History, hosted by David Pierce and featuring V Song and David Mel, analyzes the history, hype, and ultimate failure of Google Glass, the first major attempt at mainstream smart glasses. The discussion centers on the product's genesis within Google's experimental X lab, its ambitious technological vision for ambient computing, and the massive cultural backlash it generated upon its early preview and Explorer Edition release.