Hobby: NEW Grey Knights vs Dark Angels | Warhammer 40k Battle Report
Quick Overview
The Grey Knights, utilizing their new codex and a "Sanctic Spearhead" detachment, secured a victory against the Dark Angels, primarily due to the effectiveness of their "baby carrier" Dreadknight units against the Terminators, despite the Dark Angels fielding Primarch Lionel Johnson.
Key Points: The Grey Knights win the battle against the Dark Angels. The Grey Knights' "baby carrier" Dreadknights, buffed by the "Sanctic Spearhead" detachment, proved highly effective against the Dark Angels' Terminator units. Grey Knight player states, "if I wasn't if I didn't have these Nemesis weapons everywhere on my normal guys, which makes them so expensive, I I don't think I w I think I would have bounced right off of his terminators. I'm I'm lucky I picked Grey Knights." Primarch Lionel Johnson of the Dark Angels was ultimately defeated by the Grey Knights' Dreadknights, despite dealing significant damage to one. The Dark Angels player admits their list was suboptimal, suggesting that units like Lancers with anti-tank capabilities would have been more effective against the Grey Knights' Dreadknights. The Grey Knights' ability to advance, shoot, and charge without penalty, combined with the Nemesis force weapons, was a key factor in their victory. The game was played with the "Take and Hold" mission and featured the introduction of new codexes for both armies.
Context: This video showcases a Warhammer 40,000 battle report between the newly released Grey Knights and Dark Angels codexes. The Grey Knights are presented as a force focused on psychic powers and teleportation, often tasked with planetary extermination. The Dark Angels represent a more traditional Space Marine force, with a strong emphasis on Terminator units. The battle features the introduction of Primarch Lionel Johnson for the Dark Angels, a significant event for the player.
Detailed Analysis
This Warhammer 40k battle report features the newly released codexes for the Grey Knights and Black Templars, with the focus on a skirmish between the Grey Knights and Dark Angels. The Grey Knights player fields a 2000-point army focused on "baby carrier" Dreadknights, specifically using the "Sanctic Spearhead" detachment to buff these units and vehicles. The army includes five Dreadknights (two Grandmaster variants), a Redeemer Land Raider, two Strike Squads, and ten Purifiers. Notably, the Grey Knight player uses a proxy model for Caldor Drago, counting it as the character Crow due to Drago's removal from the codex. The Dark Angels army, led by Primarch Lionel Johnson, consists of the First Company detachment with Asmodai leading Inner Circle Companions, two units of Deathwing Knights led by Belial, two units of Deathwing Terminators, an Intercessor squad, an Interceptor squad, an Infiltrator squad, and a Redemptor Dreadnought. The mission is "Take and Hold" with "Search and Destroy" deployment and a "Rapid Escalation" twist. The Grey Knights win the game, with the Dreadknights proving highly effective against the Dark Angels' Terminator units. Despite Lionel Johnson's formidable presence and the Dark Angels' strong Terminator core, they struggled with the mobility and close-combat prowess of the Dreadknights. The Grey Knights' "Sanctic Spearhead" detachment's ability to advance, shoot, and charge without penalty, coupled with the Nemesis force weapons' effectiveness against Terminators, secured the victory. The Dark Angels player acknowledges that their list may have been suboptimal, suggesting that units like the Lancers with anti-tank capabilities would have been more effective against the Dreadknights.